As a mobile app developer, there are a few things to be kept in mind:
1. Your primary goal is not finishing/completing the app,
It should be:
- How to make users download your app, What makes your app unique that is gets downloaded more.
- If your app is one outta 10 downloads for a user, What makes it special that user uses your app most
out of the ten which are already downloaded.
- A mobile phone user may not use a phone for more than 2-3 hours a day for leisure time, Your app
must be addictive enough to make the user engage a particular window time everyday.
2. Your app's code need not be very complex.
- The more simple the code, the less to debug & less number of crashes.
3. Your app MUST be user friendly.
- If it is a game, user is not going to spend time learning the different controls.
- The user may spend a max. of 1-2min to figure out controls else he moves on saying it is too
complex to understand.
1. Your primary goal is not finishing/completing the app,
It should be:
- How to make users download your app, What makes your app unique that is gets downloaded more.
- If your app is one outta 10 downloads for a user, What makes it special that user uses your app most
out of the ten which are already downloaded.
- A mobile phone user may not use a phone for more than 2-3 hours a day for leisure time, Your app
must be addictive enough to make the user engage a particular window time everyday.
2. Your app's code need not be very complex.
- The more simple the code, the less to debug & less number of crashes.
3. Your app MUST be user friendly.
- If it is a game, user is not going to spend time learning the different controls.
- The user may spend a max. of 1-2min to figure out controls else he moves on saying it is too
complex to understand.
More to Come :) (Attended IAMAI's Appfest 2013 @ IIM Ahmedabad where i picked up a few things)
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